Pages: [1] 2 3 4 5 6 7 8 |
1. BEST 0.0 TRAVEL - in Ships and Modules [original thread]
Dramiels are wrecks to any camp with 2 zealot, btw.
- by Clueless Alt - at 2011.02.21 04:57:00
|
2. Gaylente - in Ships and Modules [original thread]
You all forget about the nanopest, the BS that has the speed/agility of an average BC. Comparing ship in the same class is dull, it's the abilities of the ship that have to be compared.
- by Clueless Alt - at 2011.02.02 02:44:00
|
3. Looking for optimum fit... - in Ships and Modules [original thread]
Get a HG Slave set.
- by Clueless Alt - at 2011.01.26 22:59:00
|
4. Hurricane shield tank for level 3s - in Ships and Modules [original thread]
Change your fitt, a drake can output 450+dps realistically (and 550+ with some pimp)!
- by Clueless Alt - at 2010.10.24 10:50:00
|
5. Heavy Drones in PvP - in Ships and Modules [original thread]
The only use I had for heavy V was when sentries tech2 didn't exist. Since then, I almost never used a heavy t2 anymore.
- by Clueless Alt - at 2010.10.24 10:46:00
|
6. Vagabond: 220mm vs 425mm - in Ships and Modules [original thread]
dual 180mm kills dramiel faster. \o/
- by Clueless Alt - at 2010.10.23 08:37:00
|
7. Guns, Hybrid Guns - in Ships and Modules [original thread]
Sentries.
- by Clueless Alt - at 2010.10.13 05:11:00
|
8. Who is the best mothership (super carrier) - in Ships and Modules [original thread]
The old graphic - pre apoc - Hel, for it's model.
- by Clueless Alt - at 2010.01.11 20:54:00
|
9. What Ship is best to fly Anomalies? - in Ships and Modules [original thread]
Ishtar (shield tanked) is pretty good is you can fly it. =)
- by Clueless Alt - at 2010.01.10 12:11:00
|
10. Is there even a reason for t2 guns on a vigilant? - in Ships and Modules [original thread]
Null M.
- by Clueless Alt - at 2010.01.10 11:42:00
|
11. Nightmare vs. Paladin - in Ships and Modules [original thread]
A tiny DPS increase (and volley damage too), 9 by gun with the spec at 4, 14 with the spec at 5. But it comes with a lot more capacitor usage. Personnaly I stick with faction teach (I use a nightmare btw, I find the shield tanking more relaxing).
- by Clueless Alt - at 2010.01.07 16:51:00
|
12. Miny Recon Bonus - in Ships and Modules [original thread]
Originally by: Inara Tyana How about they go the way of the amarr recons. Namely both get a bonus to webbing strength and the Rapier loses its range bonus. The rapier may need some minor boost in terms of survivability or dps however it w...
- by Clueless Alt - at 2010.01.07 01:27:00
|
13. I need help choosing a lvl 4 mission runner - in Ships and Modules [original thread]
Originally by: Kenpotchi With a little EFTing (I know EFT isnt all that reliable) here is a possible set up with 1165 DPS. 1007 with guns using faction EMP and 158 with drones. Don't forget that this dps is only at your optimal, where a ...
- by Clueless Alt - at 2010.01.04 03:45:00
|
14. How is this Nightmare? - in Ships and Modules [original thread]
Originally by: chrisss0r Originally by: Loco Eve ccc rigs work better than safeguard. no Yes it is, because it's the guns that use the cap, not the booster. For the record, here is my fitt : [Nightmare, :)] True Sansha Hea...
- by Clueless Alt - at 2010.01.02 09:13:00
|
15. EAF/Teir 1 Cruiser/Recons - in Ships and Modules [original thread]
Sentinel. Kitsune too in a fast moving frigate roaming gang (situationnal but it exist).
- by Clueless Alt - at 2009.12.31 06:25:00
|
16. How is this Nightmare? - in Ships and Modules [original thread]
Welp, I did a typo, I have a pith a-type, not a gist, and it's only 300M (I think the Gist A-Type X-Large Shield Booster is a lot more expensive, and my only recharge module are rigs ;)).
- by Clueless Alt - at 2009.12.29 16:12:00
|
17. How is this Nightmare? - in Ships and Modules [original thread]
Too much tank, not enough gank (aka need more tracking). And not cap efficient at all. On my NM, with a gist a-type lsb & 4 hardener, I hardly ever use the cap injector (in fact I drop it on most mission), and never been out tanked with an eft tan...
- by Clueless Alt - at 2009.12.28 20:46:00
|
18. Choose One Ship - in Ships and Modules [original thread]
The new typhoon. :)
- by Clueless Alt - at 2009.12.09 11:23:00
|
19. About lasers. What did REALLY change? - in Ships and Modules [original thread]
Speed nerf. Changed the physionomy of combat, it's now a lot of mid range. Where Amarr (well, pulse weapon & scorch) shine.
- by Clueless Alt - at 2009.12.07 13:15:00
|
20. what is a nanophoon? - in Ships and Modules [original thread]
Edited by: Clueless Alt on 19/11/2009 12:12:20 Had some good nanophoon vid, but can't remember their name and too lazy to search on my hdd. But it can provide you an idea: http://dl.eve-files.com/media/corp/gish/The_good_the_bad_and_the_domi...
- by Clueless Alt - at 2009.11.19 12:12:00
|
Pages: [1] 2 3 4 5 6 7 8 |
First page | Previous page | Next page | Last page |